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		[page:BufferGeometry] &rarr;

		<h1>[name]</h1>

		<div class="desc">This is the [page:BufferGeometry] port of [page:PlaneGeometry].</div>

		<iframe id="scene" src="scenes/geometry-browser.html#PlaneBufferGeometry"></iframe>

		<script>

		// iOS iframe auto-resize workaround

		if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {

			var scene = document.getElementById( 'scene' );

			scene.style.width = getComputedStyle( scene ).width;
			scene.style.height = getComputedStyle( scene ).height;
			scene.setAttribute( 'scrolling', 'no' );

		}

		</script>

		<h2>Example</h2>

		<code>var geometry = new THREE.PlaneBufferGeometry( 5, 20, 32 );
		var material = new THREE.MeshBasicMaterial( {color: 0xffff00, side: THREE.DoubleSide} );
		var plane = new THREE.Mesh( geometry, material );
		scene.add( plane );
		</code>

		<h2>Constructor</h2>

		<h3>[name]([page:Float width], [page:Float height], [page:Integer widthSegments], [page:Integer heightSegments])</h3>
		<div>
		width — Width along the X axis.<br />
		height — Height along the Y axis.<br />
		widthSegments — Optional. Default is 1. <br />
		heightSegments — Optional. Default is 1.
		</div>

		<h2>Properties</h2>

		<div>
		Each of the contructor parameters is accessible as a property of the same name. Any modification of these properties after instantiation does not change the geometry.
		</div>

		<h2>Source</h2>

		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/PlaneGeometry.js src/geometries/PlaneGeometry.js]
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